Reel Tiny
This is the second project out of Red Rabbit Games, and a bit smaller of a scope than the previous project, Unsent. My role in this project as Prop Artist was to model and texture 3D assets to flesh out the environments/levels. I used Blender for modeling and Adobe Substance Painter 3D for texturing. Here are a couple of props I created that you can find throughout the game! My contract with Red Rabbit Games is through their partnership with Clark University as part of their MFA Studio Program.